Inside Fallout, Gaming’s Most Unexpected TV Hit

The Fallout TV series is back to Prime Video, and it's safe to say that fans were pleasantly surprised by the quality of its debut season. By illustrating the atomic-age, post-apocalyptic United States through the perspectives of three separate characters, it managed to capture various facets of the gamer's journey.

We followed Lucy the vault dweller, attempting to do the right thing and discovering that the wasteland made that very difficult; Max, the militant faction initiate, who starts challenging his organization's authority and creates a lot of havoc in mechanized battle suit; and the Ghoul, a fan-favorite figure who has entirely abandoned any ethical bearings out in the radioactive wilderness.

Building Anticipation for the Second Season

The show's first season ending unveiled crucial details about who helped cause the nuclear war that sealed a group of people in subterranean shelters for an extended period. It also posed numerous mysteries open for the second season – and, on this occasion, anticipations are considerably elevated.

“We’ll take ‘not terrible’ – we should print that on merchandise,” remarks one of the series creators.

“Going into the initial season, people were like, ‘Just don't mess it up’,” adds Todd Howard. “We are thrilled with the response to the show, so now people are coming in with more eagerness and altered expectations.”

A New Vegas Vibe for the Next Installment

The second season is set in New Vegas, the location of the 2010’s game Fallout: New Vegas, which is often praised for having the most compelling narratives and personalities in the franchise, even if it was technically flawed at launch.

“It embodies a sun-baked feel, a Mojave vibe, that’s so integral to that game,” explains the co-creator. “That dusty, desolate Route 66 aesthetic of the game is so much fun to translate into the show.”

In the show's timeline, a significant amount of time has elapsed since the events of the New Vegas game by the time the protagonists arrive there. Nevertheless, the creators hint that it does reference the player’s journey.

The Importance of Physical Sets

The Fallout TV series is distinguished by its tangible quality – its creators ensured real props and locations were constructed, mirroring the cobbled-together nature of the towns in the games.

“As a sci-fi fan, so many series I watch, I’m conscious that they’re all filmed against a green screen,” says co-creator Geneva Robertson-Dworet. “The key objective of an translation, especially of a interactive medium, is to appear as if it’s real.”

Indeed, almost every element you see on-screen is real, including the infamously terrifying irradiated monsters known as the apex predators. In the show, they are brought to life with animatronics, and were apparently rather intimidating up close.

A Labor of Love

The Fallout series resonates because it is crafted by accomplished storytellers who are also dedicated players, in collaboration with the visionaries behind the video games. This mutual respect for the lore is clear in the end result.

The new batch of episodes is debuting on a weekly basis rather than as a full-season drop, offering a different experience from the initial release. This schedule will allow for a new viewing experience, a dynamic the team themselves are excited to observe.

“It delves deeper, it’s larger in scale, it’s wittier, it has a lot of twists,” says the game director. “I can't wait to seeing what people think.”

Alicia Alvarado
Alicia Alvarado

A lifestyle blogger and urban planner passionate about sustainable city living and modern wellness practices.